348 lines
8.9 KiB
C++
348 lines
8.9 KiB
C++
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// ---------------------------------------------------------------------------
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// Created by Francisco Malpartida on 20/08/11.
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// Copyright 2011 - Under creative commons license 3.0:
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// Attribution-ShareAlike CC BY-SA
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//
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// This software is furnished "as is", without technical support, and with no
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// warranty, express or implied, as to its usefulness for any purpose.
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//
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// Thread Safe: No
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// Extendable: Yes
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//
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// @file LCD.cpp
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// This file implements a basic liquid crystal library that comes as standard
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// in the Arduino SDK.
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//
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// @brief
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// This is a basic implementation of the HD44780 library of the
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// Arduino SDK. This library is a refactored version of the one supplied
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// in the Arduino SDK in such a way that it simplifies its extension
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// to support other mechanism to communicate to LCDs such as I2C, Serial, SR, ...
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// The original library has been reworked in such a way that this will be
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// the base class implementing all generic methods to command an LCD based
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// on the Hitachi HD44780 and compatible chipsets.
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//
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// This base class is a pure abstract class and needs to be extended. As reference,
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// it has been extended to drive 4 and 8 bit mode control, LCDs and I2C extension
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// backpacks such as the I2CLCDextraIO using the PCF8574* I2C IO Expander ASIC.
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//
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//
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// @version API 1.1.0
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//
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// 2012.03.29 bperrybap - changed comparision to use LCD_5x8DOTS rather than 0
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// @author F. Malpartida - fmalpartida@gmail.com
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// ---------------------------------------------------------------------------
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#include <stdio.h>
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#include <string.h>
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#include <inttypes.h>
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#if (ARDUINO < 100)
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#include <WProgram.h>
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#else
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#include <Arduino.h>
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#endif
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#include "LCD.h"
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// CLASS CONSTRUCTORS
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// ---------------------------------------------------------------------------
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// Constructor
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LCD::LCD ()
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{
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}
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// PUBLIC METHODS
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// ---------------------------------------------------------------------------
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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// A call to begin() will reinitialize the LCD.
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//
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void LCD::begin(uint8_t cols, uint8_t lines, uint8_t dotsize)
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{
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if (lines > 1)
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{
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_displayfunction |= LCD_2LINE;
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}
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_numlines = lines;
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_cols = cols;
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// for some 1 line displays you can select a 10 pixel high font
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// ------------------------------------------------------------
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if ((dotsize != LCD_5x8DOTS) && (lines == 1))
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{
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_displayfunction |= LCD_5x10DOTS;
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}
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
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// according to datasheet, we need at least 40ms after power rises above 2.7V
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// before sending commands. Arduino can turn on way before 4.5V so we'll wait
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// 50
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// ---------------------------------------------------------------------------
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delay (100); // 100ms delay
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//put the LCD into 4 bit or 8 bit mode
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// -------------------------------------
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if (! (_displayfunction & LCD_8BITMODE))
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{
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// this is according to the hitachi HD44780 datasheet
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// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
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send(0x03, FOUR_BITS);
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delayMicroseconds(4500); // wait min 4.1ms
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// second try
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send ( 0x03, FOUR_BITS );
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delayMicroseconds(4500); // wait min 4.1ms
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// third go!
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send( 0x03, FOUR_BITS );
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delayMicroseconds(150);
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// finally, set to 4-bit interface
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send ( 0x02, FOUR_BITS );
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}
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else
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{
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// this is according to the hitachi HD44780 datasheet
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// page 45 figure 23
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// Send function set command sequence
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(4500); // wait more than 4.1ms
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// second try
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(150);
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// third go
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command(LCD_FUNCTIONSET | _displayfunction);
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}
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// finally, set # lines, font size, etc.
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command(LCD_FUNCTIONSET | _displayfunction);
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// turn the display on with no cursor or blinking default
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_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
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display();
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// clear the LCD
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clear();
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// Initialize to default text direction (for romance languages)
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_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
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// set the entry mode
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command(LCD_ENTRYMODESET | _displaymode);
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backlight();
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}
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// Common LCD Commands
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// ---------------------------------------------------------------------------
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void LCD::clear()
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{
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command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
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delayMicroseconds(HOME_CLEAR_EXEC); // this command is time consuming
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}
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void LCD::home()
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{
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command(LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds(HOME_CLEAR_EXEC); // This command is time consuming
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}
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void LCD::setCursor(uint8_t col, uint8_t row)
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{
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const byte row_offsetsDef[] = { 0x00, 0x40, 0x14, 0x54 }; // For regular LCDs
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const byte row_offsetsLarge[] = { 0x00, 0x40, 0x10, 0x50 }; // For 16x4 LCDs
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if ( row >= _numlines )
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{
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row = _numlines-1; // rows start at 0
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}
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// 16x4 LCDs have special memory map layout
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// ----------------------------------------
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if ( _cols == 16 && _numlines == 4 )
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{
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command(LCD_SETDDRAMADDR | (col + row_offsetsLarge[row]));
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}
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else
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{
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command(LCD_SETDDRAMADDR | (col + row_offsetsDef[row]));
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}
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}
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// Turn the display on/off
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void LCD::noDisplay()
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{
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_displaycontrol &= ~LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::display()
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{
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_displaycontrol |= LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns the underline cursor on/off
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void LCD::noCursor()
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{
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_displaycontrol &= ~LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::cursor()
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{
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_displaycontrol |= LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns on/off the blinking cursor
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void LCD::noBlink()
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{
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_displaycontrol &= ~LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::blink()
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{
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_displaycontrol |= LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void LCD::scrollDisplayLeft(void)
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{
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void LCD::scrollDisplayRight(void)
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{
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void LCD::leftToRight(void)
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{
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_displaymode |= LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void LCD::rightToLeft(void)
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{
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_displaymode &= ~LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This method moves the cursor one space to the right
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void LCD::moveCursorRight(void)
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{
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command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVERIGHT);
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}
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// This method moves the cursor one space to the left
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void LCD::moveCursorLeft(void)
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{
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command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVELEFT);
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}
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// This will 'right justify' text from the cursor
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void LCD::autoscroll(void)
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{
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'left justify' text from the cursor
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void LCD::noAutoscroll(void)
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{
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// Write to CGRAM of new characters
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void LCD::createChar(uint8_t location, uint8_t charmap[])
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{
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location &= 0x7; // we only have 8 locations 0-7
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command(LCD_SETCGRAMADDR | (location << 3));
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delayMicroseconds(30);
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for (int i=0; i<8; i++)
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{
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write(charmap[i]); // call the virtual write method
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delayMicroseconds(40);
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}
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}
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//
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// Switch on the backlight
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void LCD::backlight ( void )
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{
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setBacklight(255);
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}
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//
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// Switch off the backlight
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void LCD::noBacklight ( void )
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{
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setBacklight(0);
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}
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//
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// Switch fully on the LCD (backlight and LCD)
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void LCD::on ( void )
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{
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display();
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backlight();
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}
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//
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// Switch fully off the LCD (backlight and LCD)
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void LCD::off ( void )
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{
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noBacklight();
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noDisplay();
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}
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// General LCD commands - generic methods used by the rest of the commands
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// ---------------------------------------------------------------------------
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void LCD::command(uint8_t value)
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{
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send(value, COMMAND);
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}
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#if (ARDUINO < 100)
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void LCD::write(uint8_t value)
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{
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send(value, DATA);
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}
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#else
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size_t LCD::write(uint8_t value)
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{
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send(value, DATA);
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return 1; // assume OK
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}
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#endif
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